#include <LLIIO/Image.h>

Image::Image()
{
}

Image::~Image()
{
}

int Image::Allocate( int iSize )
{
    int iRet = 0 ;

    try
    {
        m_pData.reset( new char[ iSize ] ) ;
        if ( m_pData )
        {
            iRet = iSize ;
        }
    }
    catch( ... )
    {
        iRet = 0 ;
    }

    return iRet ;
}

bool Image::Open( const char * szPath )
{
    return false ;
}

int Image::GetWidth() const
{
    return 0 ;
}

int Image::GetHeight() const
{
    return 0 ;
}

void Image::Close()
{
}
